Play by Design: Developing Artificial Intelligence Literacy through Game-based Learning
Source: By:Author(s)
DOI: https://doi.org/10.30564/jcsr.v5i4.5999
Abstract:The paper proposes an innovative approach aimed at fostering AI literacy through interactive gaming experiences. This paper designs a game-based prototype for preparing pre-service teachers to innovate teaching practices across disciplines. The simulation, Color Conquest, serves as a strategic game to encourage educators to reconsider their pedagogical practices. It allows teachers to use and develop various scenarios by customizing maps, giving students agency to engage in the complex decision-making process. Additionally, this engagement process provides teachers with an opportunity to develop students' skills in artificial intelligence literacy as students actively develop strategic thinking, problem-solving, and critical reasoning skills.
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